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osu!mania 4K Chinese National Cup 2025

MCNC 2025 logo

The osu!mania 4K Chinese National Cup 2025 (MCNC 4K 2025) was a country-based osu!mania 4K tournament hosted by the [Crz]Team. It was the 6th instalment of the osu!mania 4K Chinese National Cup.

Tournament schedule

Event Timestamp
Registration phase 2025-05-18/2025-06-08 23:59 (UTC+8)
Qualifier mappool showcase 2025-06-21
Qualifiers 2025-06-28/2025-06-29
Play-off 2025-07-05/2025-07-06
Round of 32 2025-07-20/2025-07-21
Round of 16 2025-07-26/2025-07-27
Quarterfinals 2025-08-02/2025-08-03
Semifinals 2025-08-09/2025-08-10
Finals 2025-08-16/2025-08-17
Grand Finals 2025-08-23/2025-08-24

Prizes

Placing Prizes
Gold crown Profile badge, 50% additional sponsorship prize pool, 4 months of osu!supporter
Silver crown 30% additional sponsorship prize pool, 2 months of osu!supporter
Bronze crown 15% additional sponsorship prize pool, 1 months of osu!supporter
4th-32nd CNY 30
All player who passed Qualifiers CNY 20

MCNC 4K 2025 badge

Organisation

The osu!mania 4K Chinese National Cup 2025 was run by various community members.

Participants

Podium

This competition has come to an end and resulted in the following podium:

Placing Player
Gold crown DawnX
Silver crown [GB]ParasolTree
Bronze crown WOEM2436

Mappools

Grand Finals

Download the mappack here! (198 MB)
Watch the showcase VOD here

Finals

Download the mappack here! (285 MB)
Watch the showcase VOD here

Semifinals

Download the mappack here! (203 MB)
Watch the showcase VOD here

Quarterfinals

Download the mappack here! (181 MB)
Watch the showcase VOD here

Round of 16

Download the mappack here! (137 MB)
Watch the showcase VOD here

Round of 32

Download the mappack here! (133 MB)
Watch the showcase VOD here

Play-off

Download the mappack here! (58 MB)
Watch the showcase VOD here

Qualifiers

Download the mappack here! (42 MB)
Watch the showcase VOD here

Match results

Grand Finals

Detailed statistics for this round can be found here.

Saturday, 23 August 2025:

ID Player 1 Player 2 Match link VOD link
61 [GB]ParasolTree 7 5 WOEM2436 #1 #1

Sunday, 24 August 2025:

ID Player 1 Player 2 Match link VOD link
62 DawnX 4 7 [GB]ParasolTree #1 #1

Wednesday, 27 August 2025:

ID Player 1 Player 2 Match link VOD link
63 [GB]ParasolTree 0 7 DawnX #1 #1

Finals

Detailed statistics for this round can be found here.

Thursday, 14 August 2025:

ID Player 1 Player 2 Match link VOD link
57 FoaMelt1 7 6 Namia #1 #1
58 WOEM2436 7 0 Quotient #1 #1

Friday, 15 August 2025:

ID Player 1 Player 2 Match link VOD link
60 DawnX 7 0 [GB]ParasolTree #1 #1
59 WOEM2436 7 1 FoaMelt1 #1 #1

Semifinals

Detailed statistics for this round can be found here.

Saturday, 9 August 2025:

ID Player 1 Player 2 Match link VOD link
50 verysour 2 6 Quotient #1 #1
52 Namia 6 5 HowToPlaySV #1 #1
49 [Crz]Nickname 6 1 WhatuLvfor #1 #1
56 [GB]ParasolTree 6 5 WOEM2436 #1 #1
51 [Crz]Reimu 6 2 ComboPower #1 #1

Sunday, 10 August 2025:

ID Player 1 Player 2 Match link VOD link
53 Quotient 0 -1 [Crz]Nickname #1
54 Namia 6 4 [Crz]Reimu #1 #1
55 DawnX 6 2 FoaMelt1 #1 #1

Quarterfinals

Detailed statistics for this round can be found here.

Wednesday, 30 July 2025:

ID Player 1 Player 2 Match link VOD link
38 MyAngelTeru 6 4 Suang #1 #1

Thursday, 31 July 2025:

ID Player 1 Player 2 Match link VOD link
46 FoaMelt1 6 2 verysour #1 #1

Friday, 1 August 2025:

ID Player 1 Player 2 Match link VOD link
34 ComboPower 6 0 6XvX7 #1 #1
36 [GB]ChickenGold 5 6 [GB]Cinelia #1 #1
35 HowToPlaySV 6 4 Fie Claussell #1 #1

Saturday, 2 August 2025:

ID Player 1 Player 2 Match link VOD link
37 WhatuLvfor 6 2 Kirchhoff123 #1 #1
33 tiantangw -1 0 waterwater8787 win by default
39 Elicccc 5 6 Quotient #1 #1
47 [GB]ParasolTree 6 0 [Crz]Reimu #1 #1

Sunday, 3 August 2025:

ID Player 1 Player 2 Match link VOD link
43 MyAngelTeru 0 6 WhatuLvfor #1 #1
48 WOEM2436 6 1 Namia #1 #1
41 ComboPower 6 0 waterwater8787 #1 #1
42 [GB]Cinelia 3 6 HowToPlaySV #1 #1
45 DawnX 6 5 [Crz]Nickname #1 #1

Monday, 4 August 2025:

ID Player 1 Player 2 Match link VOD link
40 Kesrie -1 0 HxcQ777 win by default
44 HxcQ777 0 6 Quotient #1 #1

Round of 16

Detailed statistics for this round can be found here.

Friday, 25 July 2025:

ID Player 1 Player 2 Match link VOD link
18 Randumbs 0 5 Quotient #1 #1
19 Suang 5 4 Shenzouz #1 #1

Saturday, 26 July 2025:

ID Player 1 Player 2 Match link VOD link
21 Arisu Tendou 0 5 [GB]Cinelia #1 #1
22 socins 3 5 Fie Claussell #1 #1
20 koshepen -1 0 Kirchhoff123 #1
17 -Sheena- -1 0 HxcQ777 win by default
24 waterwater8787 0 -1 [GB]TakinaQwQ #1
23 SWADEEF 1 5 6XvX7 #1 #1
30 MyAngelTeru 1 5 [Crz]Reimu #1 #1

Sunday, 27 July 2025:

ID Player 1 Player 2 Match link VOD link
25 DawnX 5 0 tiantangw #1 #1
31 WOEM2436 5 0 Elicccc #1 #1
32 Kesrie -1 0 Namia #1
26 [Crz]Nickname 5 1 ComboPower #1 #1
28 [GB]ChickenGold 0 5 verysour #1 #1
29 [GB]ParasolTree 5 0 WhatuLvfor #1 #1
27 FoaMelt1 5 3 HowToPlaySV #1 #1

Round of 32

Detailed statistics for this round can be found here.

Saturday, 19 July 2025:

ID Player 1 Player 2 Match link VOD link
11 MyAngelTeru 5 1 socins #1 #1
6 HowToPlaySV 5 3 Shenzouz #1 #1
4 ComboPower 0 -1 Quotient #1
13 WOEM2436 5 0 SWADEEF #1 #1
15 Kesrie 5 0 waterwater8787 #1 #1
1 DawnX 5 0 -Sheena- #1 #1
14 Elicccc 5 2 6XvX7 #1 #1
2 HxcQ777 2 5 tiantangw #1 #1
7 koshepen -1 0 [GB]ChickenGold #1
5 FoaMelt1 5 1 Suang #1 #1
12 [Crz]Reimu 5 2 Fie Claussell #1 #1

Sunday, 20 July 2025:

ID Player 1 Player 2 Match link VOD link
8 verysour 5 1 Kirchhoff123 #1 #1
9 [GB]ParasolTree 5 4 Arisu Tendou #1 #1
16 Namia 5 1 [GB]TakinaQwQ #1 #1
10 [GB]Cinelia 3 5 WhatuLvfor #1 #1
3 [Crz]Nickname 5 0 Randumbs #1 #1

Play-off

Detailed statistics for this round can be found here.

Friday, 4 July 2025:

ID Player 1 Player 2 Match link VOD link
105 Suang 4 0 ringbot #1 #1

Saturday, 5 July 2025:

ID Player 1 Player 2 Match link VOD link
102 socins 4 1 [GB]sharkful #1 #1
103 waterwater8787 4 2 lolol233 #1 #1
101 Randumbs 4 0 ZapHeavenly #1 #1
104 [GB]ChickenGold 0 -1 036js #1
107 Old Pigeon 1 4 Arisu Tendou #1 #1
108 Leaper 0 4 -Sheena- #1 #1

Sunday, 6 July 2025:

ID Player 1 Player 2 Match link VOD link
106 quailty 1 4 SWADEEF #1 #1

Qualifiers

The final standings and detailed statistics for the Qualifiers can be found at the following spreadsheet.

Ruleset

Tournament rules

  1. The osu!mania 4K Chinese National Cup is a head-to-head individual tournament, played on the osu!mania game mode.
  2. The Match mode will be Head-To-Head, beatmap scoring will be based on Score V2.
  3. The beatmaps for each round will be announced by the mappool selection team before the actual matches take place.
    • Each mappool, except for the Qualifiers, will contain a tiebreaker beatmap. It will only be played in case of a tie in the scoreline in the "best of" system, e.g. if scoreline is 4–4 and the match is best of 9, the tiebreaker shall be played.
  4. Match scheduling will be handled by the tournament management.
  5. If no referees are available at match time, the match will be postponed.
  6. Failed players' scores will be considered losses, even if they are higher than the opponent.
    • Reviving and surviving during a beatmap is considered as passing it.
  7. Use of the Visual Settings to alter background dim or disable beatmap elements like storyboards and skins is allowed.
    • Custom skin elements must not be used to alter core gameplay mechanics.
  8. Players may ask for a rematch if a team member encounters technical difficulties while playing.
    • "Lag spikes" are not considered a valid reason to nullify a beatmap.
    • If a rematch happens, the player's mod during that particular beatmap must remain the same.
    • This rule is not to be abused. Referees may veto a rematch request if they find that this is the case.
  9. Beatmaps must not be reused in the same match, except for rematches.
  10. After the scheduled match start time, players will have 10 minutes to join the match room.
    • Players who fail to arrive within 10 minutes will forfeit their match.
    • In elimination rounds:
      • Players arriving more than 5 minutes late will forfeit their map ban opportunity.
      • If a player forfeits by default, their opponent will be awarded the win.
      • If neither player joins the match room within the allotted time, the higher-seeded player will be declared the winner.
  11. All players and staff must be treated with respect. Instructions of the referees and the tournament management are to be followed. Decisions labelled as final are not to be objected.
  12. Disrupting the match by foul play, insulting and provoking other players or staff, delaying the match and other deliberate inappropriate misbehaviour are strictly prohibited.
  13. Breaking chat rules results in a silence. Silenced players cannot participate in multiplayer matches.
  14. Unexpected incidents will be handled by the tournament management. Referees may allow higher tolerance depending on the given circumstances. This is up to their discretion.
  15. Penalties for violating the tournament rules include, but are not limited to:
    • Direct judgement of the score of one beatmap.
    • Declaring the match as forfeited, or as a win by default for the other player.
    • Disqualification from the entire tournament.
    • Disqualification from the current and future official tournaments, until appealed.
  16. The tournament management reserves the right to modify these rules at any moment. Any such changes will be announced in advance.
  17. The tournament management reserves the right to refuse entry for any and all suspicious accounts or players.
  18. Players must abide to the osu! terms of service.
  19. There will be no warmups during the Tournament.

Tournament registration

  1. There is no rank range for this tournament: players from all skill levels are free to participate.
  2. This tournament is for Chinese players only, including players from territories of mainland China, Taiwan, Hong Kong, and Macau. Only players with the flags of the aforementioned territories are eligible for playing.
  3. To be eligible to play, one must:
    • Not have been banned/majorly restricted from the MCNC.
    • Pass a background check by osu! staff and the tournament staff.
  4. To ensure that the game is played normally, every registered user will be manually checked by the tournament management and will give the list to the osu! staff to check.
  5. All successfully formed players will be published after the registration phase.
  6. Organisers, mappoolers, custom mappers and referees must not participate as players in the tournament.

Qualifier instructions

  1. In the Qualifiers, all players will play a specific pool designed by the mappool selectors.
  2. The Qualifier pool contains 8 maps, all of which will use Free Mod rules.
  3. Players will have to play the mappool twice at a designated time. Their best combined score will be used for seeding. If players wish, they can the mappool only once.
  4. The mappool will be played in the order the maps are listed.
  5. There will be an optional 5-minute break in between the first and second playthrough of the mappool.
  6. All players will play their qualifiers in separate rooms. We suggest players not to broadcast or share their results to avoid seed manipulation.
  7. All players participating in the tournament are eligible to participate in the qualifying rounds. However, the number of participants who advance to the next round will be reduced to the nearest number, and the criteria used to determine whether a player advances is their performance during the qualifying phase.
    • If there are 32-47 players participating, 32 players will qualify.
    • If there are 48-55 players participating, 48 players will qualify.
    • If there are 56-63 players participating, 56 players will qualify.
    • If there are 64 or more players participating, 64 players will qualify.
    • If there are more than 80 players participating, the specific promotion rules will be determined based on the actual number of participants after the results of the qualifying round are announced.

Play-off stage

  1. After the Qualifiers, the tournament will proceed to the Play-off stage. The Play-off stage is a single elimination phase with specific rules.
  2. The warm-up map duration in the Play-off stage is capped at 3 minutes.
  3. After the Qualifiers, advancing players will be grouped based on Qualifiers seeds, and each group will have a different set of match procedures.
    • If 32 players advance:
      • The Play-off stage will be canceled.
    • If 48 players advance:
      • Seeds 1-16: Directly advance to the elimination stage without participating in any Play-off stage matches.
      • Seeds 17-48: Players in this group will participate in one Play-off stage match, facing opponents corresponding to the group's seeds. The winner will advance to the elimination stage.
    • If 56 players advance:
      • Seeds 1-8: Directly advance to the elimination stage without participating in any Play-off stage matches.
      • Seeds 9-56: Players in this group will participate in one Play-off stage match, facing opponents corresponding to the group's seeds. The winner will advance to the elimination stage.
    • If 64 players advance:
      • Seeds 1-8: Directly advance to the elimination stage without participating in any Play-off stage matches.
      • Seeds 9-16: Players in this group will participate in one Play-off stage match, facing opponents from seeds 49-64. The winner will advance to the elimination stage.
      • Seeds 17-48: Players in this group will participate in one Play-off stage match, facing opponents corresponding to the group's seeds. The winner will advance to the elimination stage.
      • Seeds 49-64: Players in this group will participate in two Play-off stage matches. Their first opponent will be corresponding to the group's seeds. If they win the first match, their second opponent will be from seeds 9-16. The winner will advance to the elimination stage.

Stage instructions

  1. Following the Play-off stage, a double elimination stage will be played. This means that the winner continues in the winners' bracket, and the losing player gets moved to the losers' bracket.
  2. Players in the losers’ bracket must play 2 matches each weekend starting from the Quarterfinals.
  3. Players that lose a match in the losers' bracket get eliminated from the tournament.

Win conditions

  1. In the Qualifiers, players' seeding will be determined based on the weighted average of their scores on each map. The weights for the qualifying rounds are as follows:
    • RC1: 0.9 | RC2: 0.8 | RC3: 1.2 | RC4: 1.2
    • HB1: 0.8 | HB2: 0.8 | HB3: 1.0
    • LN1: 1.1 | LN2: 1.2
  2. In the Play-off 1, players need to win 4 maps to win a match (best of 7).
  3. In the Play-off 2 and Round of 32, players need to win 5 maps to win a match (best of 9).
  4. In the Round of 16 and Quarterfinals, players need to win 6 maps to win a match (best of 11).
  5. In the Semifinals, Finals and Grand Finals, players need to win 7 maps to win a match (best of 13).

Match instructions

  1. A referee will create a multiplayer room 15 minutes in advance. Players must gather during this period.
    • Room settings are Game mode: osu!mania, Team mode: Head-to-head, Win Condition: "ScoreV2". Room name must be MCNC 4K 2025: ({Red}) vs ({Blue}).
    • The player mentioned first in the room name must be in the red team, and the player mentioned second in the room name must be in the blue team.
  2. Each player can ban one beatmap from the mappool. These beatmaps cannot be picked by any player during the entire match.
  3. Beatmap selection will alternate between each player selecting a beatmap in the mappool.
  4. Each player must use !roll once in #multiplayer.
    1. The loser of the !roll starts protecting one beatmap, followed by the winner of the !roll to protect a beatmap. They cannot protect the same beatmap. Protected beatmaps cannot be banned.
    2. The winner of the !roll starts banning one beatmap, followed by the loser of the !roll to ban a beatmap.
    3. The winner of the !roll starts picking the first beatmap of the match.
  5. Players will have 2 minutes to pick a beatmap and 2 minutes to get ready. If it takes longer than the allotted time for no technical reasons, then on the second occurrence, a random map will be chosen from the mappool using !roll, considering only the maps that were neither picked nor banned, excluding the tiebreaker. Repeat offenders may receive further sanctions from the tournament management.
  6. Players will be given at most a 3-minute tactical timeout for solving unexpected situations.
    • If a player's ban/pick or ready time expires, the referee may extend the time at their discretion, or may directly use up one of the player's tactical timeouts.
    • A tactical timeout can only be used before Tiebreak begins, if both sides agree.
  7. Qualifiers results will be published via a statistics sheet.

Mappool instructions

  1. There will be one mappool for each stage.
  2. Each mappool consists of a fixed amount of maps each stage which will all be played under Free Mod conditions. This means that there is a unique Free Mod bracket.
  3. The mappool sizes are as follows:
    • Qualifiers: 9 beatmaps
    • Play-off: 11 beatmaps
    • Round of 32 and Round of 16: 13 beatmaps
    • Quarterfinals and Semifinals: 15 beatmaps
    • Finals and Grand Finals: 17 beatmaps
  4. Each mappool has one tiebreaker, except for the Qualifiers.
  5. Possible mod choices for all maps are Hidden, Fade In, Flashlight, and Mirror.
  6. The tiebreaker will be played under Free Mod conditions.

Scheduling instructions

  1. Each stage will be held on a single weekend (including Friday). It can be held on weekdays if both players require it, but this is not recommended.
  2. The schedule is decided by the tournament management and the timetable will be released before Tuesday every week.
  3. If a player needs to reschedule after deciding the match time, rescheduling can only be considered with the consent of both players, and the request must submit before Friday.