/img/mods/RD.png?1)
: It never gets boring!
: Shuffle around the colours!
: Shuffle around the keys!
| Acronym | RD |
| Type | Conversion |
| Game modes | ![]() |
Score multiplier ![]() |
0.70x |
Score multiplier ![]() |
1.00x |
| Status | Unranked |
Incompatible mods ![]() |
Target Practice (TP) |
Incompatible mods ![]() |
Swap (SW) |
Incompatible mods ![]() |
None |
Note: For the osu!(stable) version of this article, see Random (mod)
Note: For the full list of all lazer mods, see Game modifier (lazer)
The Random mod intends to make gameplay more varied by randomising beatmaps.
In osu!, Random places all hit circles and sliders in arbitrary positions while always preserving the distance between two objects.
In osu!taiko, Random assigns a random colour (red or blue) to each note. Drumrolls and swells are not affected.
In osu!mania, Random moves all notes and hold notes to a random column.
/img/customise/RD.png)
Angle sharpness (1.0–10.0, default: 7.0): How sharp angles should be. This option is only available in the osu! game mode.Seed (0–2147483647 or blank, default: blank): Which seed to use. When left blank, a random seed will be used.