/img/mods/HR.png?1)
Everything just got a bit harder...
| Acronym | HR |
| Type | Difficulty Increase |
| Default shortcut key | A |
| Game modes | ![]() |
Score multiplier ![]() |
1.09x |
Score multiplier ![]() |
1.06x |
Score multiplier ![]() |
1.12x |
Score multiplier ![]() |
1.00x |
Status ![]() |
Ranked |
Status ![]() |
Unranked |
Incompatible mods ![]() |
Easy (EZ), Difficulty Adjust (DA), Mirror (MR) |
Incompatible mods ![]() |
Easy (EZ), Difficulty Adjust (DA) |
Note: For the osu!(stable) version of this article, see Hard Rock (mod)
Note: For the full list of all lazer mods, see Game modifier (lazer)
The Hard Rock mod aims to make gameplay harder by increasing the difficulty settings of a beatmap.
In osu!, HP drain, overall difficulty and approach rate are increased by 40% (up to a maximum of 10), while the circle size is increased by 30% (up to a maximum of 10). Additionally, the playfield is flipped vertically.
In osu!taiko, HP drain and overall difficulty are increased by 40% (up to a maximum of 10), while the scroll speed is increased by 87%.
In osu!catch, HP drain and approach rate are increased by 40% (up to a maximum of 10), while the circle size is increased by 30% (up to a maximum of 10). Additionally, the difficulty of some patterns is increased.
In osu!mania, the HP drain is increased by 40% (up to a maximum of 10), while the timing windows become approximately 29% stricter.
This mod cannot be customised.
