/img/mods/DP.png?1)
3D. Almost.
| Acronym | DP |
| Type | Fun |
| Game modes | ![]() |
| Score multiplier | 1.00x |
| Status | Unranked |
| Incompatible mods | Hidden (HD), Traceable (TC), Autoplay (AT), Target Practice (TP), Transform (TR), Wiggle (WG), Spin In (SI), Grow (GR), Deflate (DP), Magnetised (MG), Repel (RP), Freeze Frame (FR) |
Note: For the full list of all lazer mods, see Game modifier (lazer)
The Depth mod causes all hit circles and sliders to initially appear smaller and closer to the centre of the playfield, making them appear further away. Then they will grow and move to their actual position, therefore creating a 3D effect.
/img/customise/DP.png)
Maximum depth (50–200, default: 100): How far away objects appear.Show Approach Circles (default: enabled): Whether approach circles should be visible.0.02x if Depth is enabled. In fact, osu!(lazer)'s source code accounts for that,1 even though Hidden and Depth are incompatible.